Zenless Zone Zero 3.2 Phase 2: Roxy and Promeia Ranked

2026-10-10
Zenless Zone Zero 3.2 Phase 2 brings Roxy and Promeia. Here's how the two S-Rank banners compare and which one your account actually needs.
Zenless Zone Zero Version 3.2 Phase 2 opened on September 30, 2026, and it brings two S-Rank banners at once: the new Wind Stun Agent Roxy, and an Ice Anomaly rerun for Promeia. The window runs through roughly October 21, though I'd confirm the in-game Signal Search timer before treating that end date as fixed.
If you already pulled Claret or Nangong Yu in Phase 1, this half of the version asks a different question. Do you need a Stun unit, an Anomaly unit, or neither? Here's how the two banners stack up. Both ran through the same three-week window, so the clock matters as much as the kits do.
How We Ranked the Zenless Zone Zero 3.2 Phase 2 Banners
Ranking two banners of different roles is awkward, so I'm weighing three things: how hard the role is to fill on a typical account, how flexible the Agent is across team comps, and how the signature W-Engine changes the value.
Roxy is new, which means her long-term place in the meta is still forming. Promeia is a rerun, so we have a track record. That difference matters. A new Agent can surprise you either way, while a rerun's ceiling is mostly known.
Roxy and Promeia at a Glance
| Rank | Agent | Element and Role | Signature W-Engine | Why It's Here |
|---|---|---|---|---|
| 1 | Roxy | Wind, Stun | Crimson Moon Casket | New S-Rank that fills the Stun role and anchors a Wind team |
| 2 | Promeia | Ice, Anomaly | Frostfall Sickle | Proven Ice Anomaly rerun with a known ceiling |
- Roxy leads because Stun units unlock team options that damage dealers alone can't.
- Promeia is the safer, more predictable pick.
Roxy: The New Wind Stun Agent
Roxy is an S-Rank Wind Agent in the Stun role, and she debuts in Phase 2 of Version 3.2 with her signature W-Engine, Crimson Moon Casket. Stun units exist to break enemy resolve and open damage windows, which makes them the quiet backbone of most endgame teams.
Why rank her first? Because Stun is a role you can't substitute. You can find another damage dealer if you miss one, but a strong Stun Agent changes how your whole team performs. New Stun units also tend to define a damage window's length and consistency, and that's the part that decides whether an endgame run succeeds.
The Wind element adds another layer. If your account is light on Wind coverage, Roxy fills two gaps with one banner. That's the kind of efficiency that makes a new Agent worth the pulls, even when their numbers aren't public yet.
Stun Agents also age well. Because their job is enabling damage rather than dealing it, they don't fall off when a new damage dealer power-creeps the last one. You can rotate your DPS every few versions and keep the same Stun unit at the core. That stability is worth a lot over a year of updates, and it's why a Stun banner rarely feels like a wasted pull even if the numbers look modest on paper.
Promeia: The Ice Anomaly Rerun
Promeia is an Ice Agent in the Anomaly role, and she returns in Phase 2 with her signature W-Engine, Frostfall Sickle. Anomaly characters build up elemental status on enemies to trigger a payoff effect, which is a different rhythm from raw damage.
She ranks second because a rerun is a known quantity. If you skipped her the first time and she fills an Ice Anomaly slot on your roster, this is your window. If you already own her, there's little reason to pull again beyond dupes.
Anomaly teams take more setup than damage teams, so Promeia rewards players who've already built around the playstyle. If that's you, she's a clean pickup. If you've never touched an Anomaly comp, she's a bigger commitment than Roxy. The payoff for that setup is real, though: Anomaly teams can hit damage ceilings that pure burst comps struggle to match once the status effects stack.
Which Zenless Zone Zero Players Should Pull Roxy?
Pull Roxy if your roster lacks a dependable Stun unit, or if you want to build around Wind. She fits the standard comp shape: a Stun unit up front, a damage dealer to exploit the break, and a support to keep the rotation running.
New accounts benefit most, because a flexible S-Rank that fills a scarce role carries you through more content than a specialist. Veteran accounts with a Stun unit they trust already can pass without much loss. If you're unsure whether you count as covered, check whether your main endgame team already clears with a Stun unit you didn't have to borrow. If it doesn't, Roxy is the fix.
Which Zenless Zone Zero Players Should Pull Promeia?
Pull Promeia if you're building an Ice Anomaly team and missed her the first time. She's a proven pickup with a signature W-Engine that sharpens her role.
Skip if you don't run Anomaly comps. Her value is concentrated in a specific style, and pulling her without the teammates to support that style leaves her underperforming. That's not a knock on the character, just how Anomaly teams work. Ice Anomaly in particular wants a reliable freeze setup, so if you can't trigger the payoff consistently, the kit never reaches the numbers people praise.
How Roxy Fits Into Endgame Team Comps?
Endgame Zenless content rewards teams that can break enemy resolve fast and then unload damage inside the resulting window. Roxy's Stun role sits at the front of that loop. Pair her with a damage dealer who benefits from a controlled window, add a support who keeps the rotation flowing, and you have the standard three-piece skeleton most endgame clears use.
The Wind element shapes which damage dealers pair well with her. Wind reactions and Wind-focused kits naturally line up, so if you already own a Wind damage dealer, Roxy completes a theme your account may have been halfway into.
Build priority for a Stun Agent is simple: enough survivability to stay on field while you build the break, and enough impact or anomaly-related stats to make the break happen on schedule. Damage is secondary. Roxy isn't there to win the fight. She's there to make winning possible.
How Promeia Fits Into Anomaly Comps?
Anomaly teams in Zenless stack elemental status until it triggers a burst effect. Promeia's Ice Anomaly kit is built for that loop, and Frostfall Sickle sharpens it further. The catch is that Anomaly comps want a second applier and a support who amplifies status buildup, so buying into Promeia usually means buying into a full team.
That's why she ranks second for most accounts. Her ceiling is high, but reaching it costs more than a single banner. If you've already built the supporting cast, the cost is behind you and she's a straightforward upgrade. If you haven't, factor in the whole team before you pull.
Phase 1 vs Phase 2: Which Half Matters More
Version 3.2 split its banners across two halves. Phase 1 opened the version on September 9 with Claret and Nangong Yu. Phase 2 followed on September 30 with Roxy and Promeia.
If you pulled in Phase 1, your Phase 2 budget is whatever you have left, and the same short-window logic applies. If you skipped Phase 1, Phase 2 is your main shot at a Version 3.2 S-Rank. Either way, the two halves rarely appeal to the same account, because the roles are different.
News
Zenless Zone Zero 3.2 Release Date and TimeZenless Zone Zero 3.2 Their Secret Histories goes live September 9, 2026. Get the ZZZ 3.2 release date, maintenance time, new Agents, banners, and events.
Learn MoreSignature W-Engines: Crimson Moon Casket and Frostfall Sickle
Both signatures run for the full length of Phase 2, and both are worth weighing against the Agent herself. Crimson Moon Casket is Roxy's Stun W-Engine, and Stun W-Engines usually matter because they directly affect how fast you break resolve.
Frostfall Sickle returns for Promeia's Anomaly kit and does the same for her status buildup. The general rule holds here: a signature often improves an Agent by a meaningful margin, but the Agent comes first. Don't chase a W-Engine before you own the character it was built for. If you pull both, budget for the W-Engine banner separately, since it runs on its own currency and pity track.
Phase 2 Event Content and What Else Is Running
Phase 2 carries more than banners. It also runs its own events and story beats, and those events often hand out the materials you need to actually build whichever Agent you pull. Clear them before the phase ends if you're serious about a new character.
The phase window is roughly three weeks, which is tighter than a full version. If you're splitting pulls between Roxy and Promeia, decide early and commit. Spreading resources across two S-Rank banners in a short window usually ends with neither. Pick the role that hurts more to go without, and let the other banner pass without regret.
How to Play Zenless Zone Zero 3.2 on Android
Zenless Zone Zero stays a fast, combo-driven action RPG on phones, and version updates don't change the touch controls. New Agents and W-Engines drop into the same real-time combat you already know.
The install size grows with each version as new character models, animations, and voice lines land. The game needs storage and network access, and it runs best with the in-game graphics preset matched to your phone's tier.
- Zenless Zone Zero Version 2.1: Dive Into The Summer Update
- The Best Android Game of 2024 on APKPure
- How to Download Phone Clone – Data Transfer APK Latest Version 4.0.8 for Android 2026
Roxy is the headline pull if you need a Stun unit or want Wind coverage, and she's the more future-proof pick because her role is harder to replace. Promeia is the safe choice for anyone already building Ice Anomaly. Both are solid, and neither is the kind of banner you regret pulling on.
Neither is a trap. The real question is which gap hurts your roster more, and that answer is different for every account. If you're stuck, Roxy is the safer bet for most players because the Stun role is harder to fill from other sources.
Download the latest version of Zenless Zone Zero from APKPure to reach Version 3.2 Phase 2, then decide between Roxy and Promeia based on the role your team is missing, not the banner order.
